Entries Tagged ‘design’:

Getting Started on Dystropolis

As I mentioned before, I’m writing an RPG. I don’t plan on having it finished within 40 days, that would be crazy, but I think I can get a darn good start on a draft, at least. If nothing else, it’ll get the ball rolling.
The game I’m working on, tentatively titled Dystropolis, is a transhumanist-themed [...]

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New Year, New Resolve

My wife has made a resolution to post to her blog every day this year. I don’t have that kind of resolve. I’m shooting for once a week. I’m going to try not to do it from work, though. Except for this time.
So, what’s been going on in the ol’ gaming world.
First off, while my [...]

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Design Diary 1 – The Concept

Wow, my semi-regular blog posting got totally hosed by my recent lack of Internet access. My thanks for that go to AT&T, who seem incapable of sticking to a connection date. Bleh.
Anyway, on to the meat of this post.
I’ve wanted to be a role-playing game designer since I was eight years old. My dream was [...]

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