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	<title>Comments for Raptus Regaliter</title>
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	<link>http://shaun.thismoderndeath.com</link>
	<description>The Gaming Life of a Budding RPG Designer</description>
	<pubDate>Fri, 21 Nov 2008 07:06:37 +0000</pubDate>
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		<title>Comment on Dresden Files RPG Burning Alpha Playtest - Character Profile 1 by Shaun</title>
		<link>http://shaun.thismoderndeath.com/2008/11/13/dresden-files-rpg-burning-alpha-playtest-character-profile-1/#comment-115</link>
		<dc:creator>Shaun</dc:creator>
		<pubDate>Fri, 14 Nov 2008 18:25:39 +0000</pubDate>
		<guid isPermaLink="false">http://shaun.thismoderndeath.com/?p=82#comment-115</guid>
		<description>I like that! Another idea that was given to me was "Fifth Element," but I'm not sure if I want a Dresden-ified Leeloo with her multipass :)</description>
		<content:encoded><![CDATA[<p>I like that! Another idea that was given to me was &#8220;Fifth Element,&#8221; but I&#8217;m not sure if I want a Dresden-ified Leeloo with her multipass <img src='http://shaun.thismoderndeath.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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		<title>Comment on Dresden Files RPG Burning Alpha Playtest - Character Profile 1 by Matt</title>
		<link>http://shaun.thismoderndeath.com/2008/11/13/dresden-files-rpg-burning-alpha-playtest-character-profile-1/#comment-112</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Fri, 14 Nov 2008 14:16:22 +0000</pubDate>
		<guid isPermaLink="false">http://shaun.thismoderndeath.com/?p=82#comment-112</guid>
		<description>Hey, I had an idea for your campaign name. You can call it the 5th Column, which is a term used to describe traitors infiltrated into an organization directly working against the goals of the group. 
Wiki: A fifth column is a group of people who clandestinely undermine a larger group to which it is expected to be loyal, such as a nation.

Hope this helps.
-Matt</description>
		<content:encoded><![CDATA[<p>Hey, I had an idea for your campaign name. You can call it the 5th Column, which is a term used to describe traitors infiltrated into an organization directly working against the goals of the group.<br />
Wiki: A fifth column is a group of people who clandestinely undermine a larger group to which it is expected to be loyal, such as a nation.</p>
<p>Hope this helps.<br />
-Matt</p>
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		<title>Comment on Speaking Up About Religion by Arcana</title>
		<link>http://shaun.thismoderndeath.com/2008/10/15/speaking-up-about-religion/#comment-99</link>
		<dc:creator>Arcana</dc:creator>
		<pubDate>Sun, 09 Nov 2008 02:42:47 +0000</pubDate>
		<guid isPermaLink="false">http://shaun.thismoderndeath.com/?p=77#comment-99</guid>
		<description>This is pretty damned awesome, I imagine Atheists are not organized because Atheists don't all go to a central meeting place once weekly and tip in some of their money to keep it up, running, and indoctrinating. What would be the nearest equivalent of an Atheist "Church"? Something on the internet perhaps... like a mix between the EFF, ACLU and the ideals mentioned in this video.</description>
		<content:encoded><![CDATA[<p>This is pretty damned awesome, I imagine Atheists are not organized because Atheists don&#8217;t all go to a central meeting place once weekly and tip in some of their money to keep it up, running, and indoctrinating. What would be the nearest equivalent of an Atheist &#8220;Church&#8221;? Something on the internet perhaps&#8230; like a mix between the EFF, ACLU and the ideals mentioned in this video.</p>
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		<title>Comment on Revelations About the Mysterious Project Donut by Jared</title>
		<link>http://shaun.thismoderndeath.com/2008/10/06/revelations-about-the-mysterious-project-donut/#comment-98</link>
		<dc:creator>Jared</dc:creator>
		<pubDate>Fri, 07 Nov 2008 21:08:33 +0000</pubDate>
		<guid isPermaLink="false">http://shaun.thismoderndeath.com/?p=62#comment-98</guid>
		<description>Be sure to check out the Project Donut site!</description>
		<content:encoded><![CDATA[<p>Be sure to check out the Project Donut site!</p>
]]></content:encoded>
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		<title>Comment on The Next Burning Wheel Book by Raptus Regaliter » Revelations About the Mysterious Project Donut</title>
		<link>http://shaun.thismoderndeath.com/2008/09/23/the-next-burning-wheel-book/#comment-85</link>
		<dc:creator>Raptus Regaliter » Revelations About the Mysterious Project Donut</dc:creator>
		<pubDate>Mon, 06 Oct 2008 15:32:11 +0000</pubDate>
		<guid isPermaLink="false">http://shaun.thismoderndeath.com/2008/09/23/the-next-burning-wheel-book/#comment-85</guid>
		<description>[...] The Next Burning Wheel Book      Oct 06 2008 [...]</description>
		<content:encoded><![CDATA[<p>[...] The Next Burning Wheel Book      Oct 06 2008 [...]</p>
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		<title>Comment on Dresden Files RPG Burning Alpha - City Creation, Pt. 2 by Raptus Regaliter » Dresden Files RPG Burning Alpha - City Creation, Pt. 3</title>
		<link>http://shaun.thismoderndeath.com/2008/08/11/dresden-files-rpg-burning-alpha-city-creation-pt-2/#comment-17</link>
		<dc:creator>Raptus Regaliter » Dresden Files RPG Burning Alpha - City Creation, Pt. 3</dc:creator>
		<pubDate>Tue, 12 Aug 2008 16:32:05 +0000</pubDate>
		<guid isPermaLink="false">http://shaun.thismoderndeath.com/?p=27#comment-17</guid>
		<description>[...] Dresden Files RPG Burning Alpha - City Creation, Pt. 2      Aug 12 2008 [...]</description>
		<content:encoded><![CDATA[<p>[...] Dresden Files RPG Burning Alpha - City Creation, Pt. 2      Aug 12 2008 [...]</p>
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		<title>Comment on Dresden Files RPG Burning Alpha - City Creation, Pt. 1 by Raptus Regaliter » Dresden Files RPG Burning Alpha - City Creation, Pt. 2</title>
		<link>http://shaun.thismoderndeath.com/2008/08/05/dresden-files-rpg-burning-alpha-city-creation-pt-1/#comment-16</link>
		<dc:creator>Raptus Regaliter » Dresden Files RPG Burning Alpha - City Creation, Pt. 2</dc:creator>
		<pubDate>Mon, 11 Aug 2008 15:12:27 +0000</pubDate>
		<guid isPermaLink="false">http://shaun.thismoderndeath.com/?p=24#comment-16</guid>
		<description>[...] Dresden Files RPG Burning Alpha - City Creation, Pt. 1      Aug 11 2008 [...]</description>
		<content:encoded><![CDATA[<p>[...] Dresden Files RPG Burning Alpha - City Creation, Pt. 1      Aug 11 2008 [...]</p>
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		<title>Comment on Dresden Files RPG Burning Alpha - City Creation, Pt. 1 by Rpg Sites</title>
		<link>http://shaun.thismoderndeath.com/2008/08/05/dresden-files-rpg-burning-alpha-city-creation-pt-1/#comment-15</link>
		<dc:creator>Rpg Sites</dc:creator>
		<pubDate>Mon, 11 Aug 2008 05:29:50 +0000</pubDate>
		<guid isPermaLink="false">http://shaun.thismoderndeath.com/?p=24#comment-15</guid>
		<description>found your site on del.icio.us today and really liked it.. i bookmarked it and will be back to check it out some more later ..</description>
		<content:encoded><![CDATA[<p>found your site on del.icio.us today and really liked it.. i bookmarked it and will be back to check it out some more later ..</p>
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		<title>Comment on Today&#8217;s Funny 4-16-2008 by Kevan</title>
		<link>http://shaun.thismoderndeath.com/2008/04/16/todays-funny-4-16-2008/#comment-6</link>
		<dc:creator>Kevan</dc:creator>
		<pubDate>Wed, 28 May 2008 23:53:29 +0000</pubDate>
		<guid isPermaLink="false">http://shaun.thismoderndeath.com/2008/04/16/todays-funny-4-16-2008/#comment-6</guid>
		<description>OMMFG!!!!  That is the funniest damn thing I've seen in ages.  You just made my day.

brazenleo
Kevan Forbes</description>
		<content:encoded><![CDATA[<p>OMMFG!!!!  That is the funniest damn thing I&#8217;ve seen in ages.  You just made my day.</p>
<p>brazenleo<br />
Kevan Forbes</p>
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		<title>Comment on Design Diary 1 - The Concept by Clyde L. Rhoer</title>
		<link>http://shaun.thismoderndeath.com/2008/03/29/design-diary-1-the-concept/#comment-3</link>
		<dc:creator>Clyde L. Rhoer</dc:creator>
		<pubDate>Wed, 02 Apr 2008 12:56:27 +0000</pubDate>
		<guid isPermaLink="false">http://shaun.thismoderndeath.com/2008/03/29/design-diary-1-the-concept/#comment-3</guid>
		<description>Hey Shaun,

The first thing I think of... is that some of character creation should be out of the players hands. If the idea is for them to come to terms with something then they need something not created by them to have to deal with, otherwise the challenge of... can you come to terms... seems too easy. I've got no easy answers to how to do that. I might be trying to figure out just such a thing myself. Heh. Either that or you could force them to take on something difficult through the game, or reward them based on the difficulty of how hard they make coming to terms for themselves.

You might find this interesting. They're posts from a game that I was really interested in that never got made which is ironic as it was called Neverwake. It dealt in an area that's similar and you might find good inspiration in these threads: (just don't post in them as they are too old to post to)

http://www.indie-rpgs.com/forum/index.php?topic=18888

http://www.indie-rpgs.com/forum/index.php?topic=25824

http://www.indie-rpgs.com/forum/index.php?topic=18724

Feel free to hit me up if you feel like chatting about problems or vision by sending email through the strange paths of the internet to a scrunched up theory from the closet via that good old place gmail dot com. I'm pretty sure that was extremely bad grammar....</description>
		<content:encoded><![CDATA[<p>Hey Shaun,</p>
<p>The first thing I think of&#8230; is that some of character creation should be out of the players hands. If the idea is for them to come to terms with something then they need something not created by them to have to deal with, otherwise the challenge of&#8230; can you come to terms&#8230; seems too easy. I&#8217;ve got no easy answers to how to do that. I might be trying to figure out just such a thing myself. Heh. Either that or you could force them to take on something difficult through the game, or reward them based on the difficulty of how hard they make coming to terms for themselves.</p>
<p>You might find this interesting. They&#8217;re posts from a game that I was really interested in that never got made which is ironic as it was called Neverwake. It dealt in an area that&#8217;s similar and you might find good inspiration in these threads: (just don&#8217;t post in them as they are too old to post to)</p>
<p><a href="http://www.indie-rpgs.com/forum/index.php?topic=18888" rel="nofollow">http://www.indie-rpgs.com/forum/index.php?topic=18888</a></p>
<p><a href="http://www.indie-rpgs.com/forum/index.php?topic=25824" rel="nofollow">http://www.indie-rpgs.com/forum/index.php?topic=25824</a></p>
<p><a href="http://www.indie-rpgs.com/forum/index.php?topic=18724" rel="nofollow">http://www.indie-rpgs.com/forum/index.php?topic=18724</a></p>
<p>Feel free to hit me up if you feel like chatting about problems or vision by sending email through the strange paths of the internet to a scrunched up theory from the closet via that good old place gmail dot com. I&#8217;m pretty sure that was extremely bad grammar&#8230;.</p>
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