Entries in the ‘Dresden Files Playtest’ Category:
filed in Dresden Files Playtest, Gaming, Role-Playing Games on Nov.24, 2008
I still need to work on getting all of the different characters posted. It should be easier now that I have everyone’s sheets sitting in my pile of gaming stuff. Expect those in the next couple of days. In the meantime, though, we did play our playtest sessions of the actual game. Mostly, we used [...]
Tags: Dresden, grappling, playtest, RPG, spellcasting
filed in Dresden Files Playtest, Gaming, Role-Playing Games on Nov.13, 2008
Things have been slow as far as the DFRPG playtesting has been going. Fortunately, since my wedding is all done, and things have finally started to calm down, we’re actually getting a chance to play over the next few weeks. The hard part – character creation – is already done. As they come in, I’ll [...]
Tags: character, Dresden Files Playtest, Randy, RPG
filed in Dresden Files Playtest, Gaming, RPG Design, Role-Playing Games on Sep.07, 2008
We created Portland in two sessions. The first took just a hair over three hours (from other posts, this seems about the right amount of time), the second took maybe an hour. We had an additional player for the second session. Choosing a city – we started with a list of about a dozen candidates, [...]
Tags: Alpha, Dresden Files, playtest, report, RPG
filed in Dresden Files Playtest, Gaming, Role-Playing Games on Aug.12, 2008
We finished up the city creation playtest last night, and it’s a friggin’ blast. The same player who wrote up the first chunk of material is working on a more detailed writeup, but I thought that I’d give y’all my initial thoughts. The entire process of city creation for the Dresden Files RPG is fun, [...]
Tags: city creation, Dresden Files, Gaming, playtest
filed in Dresden Files Playtest, Gaming, Role-Playing Games on Aug.11, 2008
One of the members of our group was kind enough to take the mass of 3×5 index cards that we used to build our Dresdenverse Portland and post the bare bones of our creation session. There isn’t any flavor text added, but all of the Aspects, themes, locations, an personalities are there, or at least [...]
Tags: city creation, Dresden Files, Fate, playtest
filed in Dresden Files Playtest, Gaming, Role-Playing Games on Aug.05, 2008
We started working on the city creation rules for the Dresden Files RPG last night. When it gets done, I’ll be sure to post it here, for everyone to see. Let me just say that the entire process is immensely fun, although somewhat time consuming. I have a feeling that, in practice, writing up a [...]
Tags: Dresden Files, playtest, Portland, report, RPG